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An inside look at development of the game for the PlayStation 2. Andre Roy (PS2 Producer) and Dominique Guay (Lead Programmer) unveil and explain some of the graphical techniques including reflection and geotexturing, as well as the dynamic water system, which creates some of the most impressive effects ever seen on the PS2.

Filename: SCCT_dev_diary_PS2.zip
Filesize: 35.1 MBytes
Date Added: January 14, 2005
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Germany Mirror #1